![]() ![]() ![]() You just need to shape the bass to sound good in context of your mix. AT5 MAX gives me some nice cabinets and amps (SVX & SVX 2) for my virtual basses to add realism, but bass isn't really fertile ground for sound design. Mostly into synth and keys, but have played the bass some in the past and use virtual basses now. If they ever develop algorithms for synths and offer tone models based on the sound of classic synths (esp. ![]() The algorithms are definitely geared to modelling guitar gear. I don't do much with guitar-sounding patches/presets, but I did download some of the limited number of models that come with CS. Imagine if they had tone models of the cheesy sound of the Roland MT-32's FX chip, the unique all-in-one sound of the Casio CZ FX, or something like the advanced FX chips found in the E-Mu Command Station line.įor guitar model sounds, I defer to the opinions of the guitarists here. If at sometime you plan to upgrade/Crossgrade/MAXgrade to an upcoming version of TS Max (assuming it will have TONEX Full or MAX), TONEX CS would give you a head start understanding how to search for models, how to download them, how to tweak them, and how to insert TONEX models into AT5. For my own personal needs, AT5, Mix Box, and other tools works. I have tested it with AAS Strum and with some soft synth patches with a guitar-like sound (contour and harmonic complexity). JMO: Right now it is for guitarists who are really into the sound of specific guitar gear (and amp, cabinet, & stomp box combinations).
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